The game's map editor allows gamers to develop scenarios for use in multiplayer contests and against AI opponents. The editor runs under the Mac and also under either Windows 95 or, if the WinG library was installed, under Windows 3.
The scenarios can be played against the AI or in multiplayer games with up to eight players participating. The DOS version initially provided multiplayer games by null modem cable, modem or IPX, and Mac gamers could also play via TCP/IP or AppleTalk. Blizzard quickly released a facility to connect with Kali, which allows programs to access the Web by means of IPX
Builders can also construct Farms, each of which provides food for up to four units, and additional units cannot be produced until enough Farms are built. Farms are also the toughest perimeter defense.
Humans and Orcs have sets of buildings with similar functions, but different names and graphics, for producing ground, naval, and air units. All but basic combat units require the assistance of other buildings, or must be produced at buildings that have prerequisite buildings, or both. Many buildings can upgrade combat units.When advanced units appear, the Orcs have a strong advantage in ground combat, while the Humans have the more powerful fleet and spellcasters. The most advanced ground combatants on each side can be upgraded and taught some spells, which are different for the two sides. Some campaign missions feature hero units, which are more powerful than normal units of the same type, have unique pictures and names, and must not die, as that causes the failure of the mission.

In the largest area of the screen, to the right, the Orcs (the gamer's,
in blue) attack a Human town and its defenders (red). The flaming
buildings are close to collapse, and the burnt ground to their right is
the remains of a razed building. This is a winter map, and the ice
enables ground units to walk over the shallow part of the sea.
- Along the top are the menu button and counts of the gamer's resources and Farm capacity.
- The largest area of the screen, to the right, shows the part of the territory on which the gamer is currently operating. This enables the gamer to select friendly units and buildings.
- The top left is the minimap, which shows the whole territory at smaller scale and highlights the part on which the gamer is currently operating. By clicking or dragging in the minimap, the gamer can select another location to appear in the larger display.
- The unit descriptions in the area in middle on the left shows the units and/or buildings. If units of the same type are selected, this area have an icon for each unit, showing the unit's vital statistics including the unit's health.
- If a single unit or building is selected, the area at the bottom left shows the actions the object can perform and all completed upgrades that apply to this type of unit or building.
The Second War
The First War brought the Fall of Azeroth, following the Orc campaign in Warcraft: Orcs & Humans. The survivors of Azeroth have fled by sea to the Human kingdom of Lordaeron, and the Orcs have decided to conquer Lordaeron, in what is known as the Second War. Both sides have acquired allies and new capabilities, including naval and air units, and more powerful spellcasters.In the Second War the Orcs are successful at first, but the Humans and allies take the initiative, helped by two civil wars among the Orcs. At the final battle round the Dark Portal in Azeroth, the Alliance exterminates one Orc clan and captures the Orc supreme commander and the remnants of his forces. Hoping to avoid further invasions, the Alliance destroys the Portal.
Through the Portal
After the Second War the Alliance lost the allegiance of the Elves, who thought the Alliance had not done enough to defend the Elves' home, and of two Human kingdoms, which advocated exterminating the remaining Orcs rather than keeping them in captivity. One Orc clan that had fought in the Second War's final battle was unaccounted for. Although the Dark Portal had been destroyed, a tear in reality hovered over the ruin. A few years later, the Portal and rift were hidden by a strange darkness, and there were the sounds of hundreds warriors rushing away through the rift, followed by shrieking Dragons, and finally by the repeating phrase, "We will return..." When the darkness lifted, Alliance scouts found the ground around the Portal trampled to mud – apparently the elusive Orc clan had escaped to their race's homeworld, Draenor.The greatest Orc shaman led an army from Draenor into Azeroth, apparently hoping to steal magical artifacts with which to create further Portals. The Alliance, expecting an attack, sent through the Portal an army led by the Alliance's supreme commander, its greatest heroes and the mage who had destroyed the Azeroth Portal. It seems they destroyed the counterpart of the Azeroth Portal, but it was not known whether the force escaped from Draenor
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