Far Cry 3 returns the series to a tropical island setting,
similar to the first game and unlike the second game, which took place
in an African savanna setting. Players will assume the role of
protagonist Jason Brody, a tourist who has been stranded on an island
chain in the grips of violent local conflict for years. Jason has been
separated from his girlfriend and, in his search for her, developers
have stated he will have to deal with a wide cast of mostly unstable
characters who have been trapped on these islands for some time. In the
short demo trailer that was the first footage released of the game in
development, Jason interacts with one such character, named Vaas (voice,
mocap and facial motion capture by Michael Mando), who gives an unsettling monologue about the nature of insanity
before trying to drown Jason by anchoring him to a cinder block and
throwing him into a natural pool of water that has clearly been used
repeatedly for this purpose.
Early developer interviews provided little about Jason's backstory,
aside from the fact that he possesses a strong skillset as a combatant
and survivalist that give him a fighting chance in the desperate
circumstances he constantly finds himself in during the events of the
game.
More recent interviews have hinted at a change to the story in that
Jason is now emphasized to be a man out of his element, with no
particular training who just happens to be caught up in the island's
chaos as he searches for his friends. At the same time, the story will
try to invoke that after a time trapped on the island, it will start to
have an effect on the protagonist, showing another side of Jason's
personality, according to producer Dan Hay.
Developers have also stated that the intended tone of the game will be
one of realism and intensity and an attempt to invoke a visceral and
constant feeling of danger in the player.
Tidak ada komentar:
Posting Komentar