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Kamis, Juni 07, 2012

Game WQ : League of Legends

Players are formed into 2 even teams of Champions, 3v3 or 5v5. As of 23 May 2012 (2012 -05-23) there are 98 different champions from which to choose. Each player begins at opposing sides of a map in an area called the Spawning Pool, near what is called a Nexus. A match is won when either team's nexus is destroyed. To destroy a Nexus, each team must work through a series of Turrets placed along a path to each base referred to as a Lane. Along the way, each player gains levels from killing the opposing team's champions and Minions (NPCs that constantly spawn and attack the other team) and defeating neutral monsters. Completing objectives rewards players with gold which is used to purchase items.


League of Legends is a session-based game. Matchmaking occurs based on the average Elo ratings of each individual players, with slight proprietary adjustments.
The game can currently be played in five different modes: Tutorial, Custom, Co-Op vs. AI, Normal and Ranked. Custom mode allows players to manually create custom game sessions that other players can find on a game list and join. Co-op vs. AI is a mode where players are matched either alone or as part of a group against a team of bots.
The Ranked mode originally became available to players of level 20 and higher, but was later changed to only be available to players of level 30 (players can still queue for Ranked games if they are over level 20, but only if they are in an arranged team). Ranked uses Draft Mode where each team can ban up to 3 champions from the game, and the two teams cannot play the same champion. In addition, opponent Champions picks are visible before the loading of the actual game. Second, an exclusive, visible rating is calculated based on the player's performance in Ranked games. The player is placed on the ladder according to their rating, and top teams on the ladder have a chance to compete in the "$100,000 Global Finals" at the end of the season. Season Two, launched in November 2011, introduced the addition of six-ban games, ranked teams and a complete change of the masteries.

Fields of Justice

Maps in League of Legends are called Fields of Justice. There are currently three Fields of Justice that the players can choose from, two 5-vs-5 maps and one 3-vs-3 map.
A match puts two teams with a fixed number of players against each other. Each team has its base, which contains the re-spawn point, item shop and nexus. The two bases are connected by lanes. Periodically, waves of minions spawn from the nexus, AI-controlled troops that walk down the lanes, engaging any enemies they encounter. The lanes are lined with turrets that engage enemies within range. Once a turret is destroyed, it cannot be rebuilt. Each lane has an inhibitor on both ends. If a team destroys the enemy inhibitor, more powerful "super minions" will spawn for that side. Unlike turrets, inhibitors respawn after a fixed amount of time.
Besides the lanes, the maps also contain "jungle" areas, which contain neutral monsters to be killed for bonus gold and experience. Some powerful neutral monsters grant the killer a temporary buff that will help them in battle. Another special terrain feature is the brush. Brush blocks the line of sight of units, allowing champions to hide and set up an ambush.
The goal of each team is to destroy the enemy Nexus. The first team to achieve this is the victor. Victory is also attained if the opponent surrenders, using a voting system where 4 out of 5 must agree, but only after enough time has passed.

Dominion

Dominion is the latest game mode released by Riot Games. Dominion brings faster action and tactical gameplay played on a new map, The Crystal Scar, and features a new Capture-and-Hold playstyle. The Inhibitors and Turrets have been removed - instead, the map has five Capture Points. Capturing one of these points will turn it into a Turret and allow it to start spawning minions. Item availability is also different in Dominion,. Two new summoner spells, called Garrison and Promote were released with the new game mode, with the latter also being available in Summoner's Rift. The summoner spell Teleport is the only summoner spell that is not available in this mode. The new game type is aimed to be much shorter than conventional 30-45-minute classic games: most Dominion games average about 15-25 minutes in duration.

Persistence and meta-game

Summoner

The Summoner acts as the persistent element in the game, to be used to track statistics and scores for each player.
Summoners gain experience points and "Influence Points" (in-game currency) for each battle they participate in. They level up by getting enough experience.
The Summoner can also choose two summoner spells. These spells significantly impact gameplay, and have a high cooldown while costing no mana. All spells can be improved by masteries, which are developed in a skill tree.

Masteries

Masteries are perks that affect gameplay, structured in a skill tree. All of the masteries are passive effects, although some augment summoner spells, which can be activated. They are grouped into Offensive, Defensive, and Utility categories. Masteries can be re-distributed at will between battles.

Runes

Similar to masteries, runes affect gameplay in minor ways. Runes are categorized into Marks (offensive), Seals (defensive), Glyphs (magic) and Quintessences (utility). Runes must be unlocked in the Store and it is possible to have more than one copy of a rune. Summoners must arrange their runes in the Runebook to benefit from them. The Runebook has limited number of slots for each rune type, but more rune pages can be purchased from either Influence Points or Riot Points. Combining two equal-tier runes produces a random rune of the same tier, while combining 5 equal-tier runes produces a higher-tier rune.

Store

The League of Legends Store allows Summoners to purchase additional options through Riot Points (RP) and Influence Points (IP). Riot Points must be bought using real money, while Influence Points are earned by playing the game.

Tribunal

Moderation is conducted through a democratic system known as The Tribunal. In this system, player-submitted reports are reviewed by other players on a case-by-case basis. The reviewing players then submit their opinions on the legality of the behavior demonstrated. A consensus renders the decision official. It is notable that players are unable to be permanently banned through this system, since "all permanent bans are distributed manually." Notably, players receive reward in the form of in-game Influence Points for agreeing with the outcome to encourage accurate analysis of the case.

Competitive play

League of Legends has experienced success in the competitive video game field. The 2010 World Cyber Games Grand Finals at Los Angeles hosted a competitive tournament for League of Legends. The competitors came from around the world to compete, coming from China, Europe and the Americas. The victors were the Counter Logic Gaming team from North America and won a $7,000 prize. The competitive play has also been stated as the reason of the removal of the Dodge stat in Season 2,
Competitive play for League of Legends reached a new level during the Season 1 World Championships at Dreamhack held in Sweden during June 2011. The European team Fnatic defeated teams from Europe, the USA and Asia to win the tournament which featured US$100,000 in prizes and won a US$50,000 prize. Over 1.6 million viewers watched the streaming broadcast over the course of the event with a peak of over 210,000 viewers watching a single semi-final match.
The success of League of Legends since Season 1 has led Riot to announce a total of 5,000,000 USD to be paid out over Season 2. Of this 5 million, 2 million will go to Riot's partners including the IPL and other major eSports associations. Another 2 million goes to Riot's Season 2 qualifiers and championship. The final one million goes to small organizers who apply to Riot to host League of Legends tournaments.

Game WQ : Superbrothers: Sword & Sworcery EP


In this game, there are 4 "sessions". In Session I, The Scythian travels through the countryside near the Caucasus Mountains on a quest. She meets a black-haired girl, colloquially called Girl, tending to some sheep in a meadow near the start of her journey. Eventually she comes upon a man cutting wood named Logfella, and a dog named Dogfella. Logfella reluctantly agrees to lead them to the mountain Mingi Taw. The path ends at a canyon, on the other side of which is a massive face carved into the mountain, the mouth being an entrance to a cave.
The Scythian raises her sword under a rainbow near the canyon and a "tongue" extends from the mouth. The Scythian crosses into Mingi Taw alone. Eventually, the Scythian arrives at her goal deep under the mountain: a book of powerful "sworcery" known as the Megatome. The Scythian's sword reacts to the presence of the Megatome, and she uses it to cut the book free from the skeletal hands that hold it in place. Suddenly, the hands and an antlered skull hovering above it come alive and chase the Scythian through the caves of Mingi Taw. The Scythian escapes, but the eyes and mouth of the face on Mingi Taw close and exude black smoke, and a thunderstorm begins overhead. A wolf-like creature with three eyes pursues the Scythian, the dog, and Logfella as they make their way to Logfella's cabin. The first "session" ends with the Scythian triumphant having obtained the Megatome.
Afterwards, we are presented with the second session of the Superbrothers: Sword & Sworcery EP by "The Archetype". He monitors the Scythian's progress throughout the story, calling her journey a series of tests (or sessions). Shortly thereafter, we return to the Scythian teleporting to a platform east of Logfella's cabin. The Scythian makes it back to Logfella's cabin, where Girl suggests awakening several nearby sylvan sprites - mystical creatures that grant miracles to those who summon them - to break up the thunderstorm. She reminds the Scythian that these sprites emit bubbles (which could be interpreted as a scent) and a specific sound whenever they are around. And so, the Scythian travels the countryside, locating all three sylvan sprites and breaking up the thunderstorm. To reach the third sylvan sprite, the Scythian must traverse to the side of Mingi Taw, but the door to the path leading there is locked. Logfella, who holds the key, tells the Scythian that he lost it while dreaming. He explains that by sitting near the hearth of the fire inside the cabin one enters a dream space.
Inside the dream, the Scythian watches a Boor who's dancing about. Approaching it, the Boor begins to run away. Following it, she reaches the side of a lake, where Logfella's key is. With it, she travels to the side of Mingi Taw to awaken the third sylvan sprite and break up the storm. When all the sylvan sprites are awakened, Girl and Logfella see this event as a "time of miracles," as told in tales between folks of the Caucasus. Once the storm has passed, a mysterious light emanates at a maze-like structure in the meadow near Logfella's cabin. After chanting a song of sworcery, a geometric figure suddenly appears. This geometric figure, an upside-down triangle, is recognized in the Megatome to be the "Golden Trigon", a piece of the Trigon Trifecta. Approaching the Golden Trigon, the Scythian readies her sword and shield, as it begins to attack. The Trigon's attacks begin with a projectile-like beam before progressing to lasers being shot out of an eye-like figure which the Trigon assumes, all of which follow the pattern of the drums in the song being played during the battle. After defeating the Golden Trigon, the Scythian stores it in the Megatome, and the session ends.

Game WQ : Max Payne 3

Nine years after killing Vladimir Lem and the death of Mona Sax, Max Payne has retired from his job in the NYPD, moved to Hoboken, New Jersey and has developed an addiction to alcohol and painkillers. Max gets into a confrontation at a bar with Anthony DeMarco Jr., the son of a local mob boss, and Raul Passos interjects, hoping to recruit Max for a private security job in South America. Max initially resists, but when he becomes a target for mob hitmen after he kills Anthony Jr. in a bar fight, he agrees to accompany Passos to Brazil.
Max and Passos work for the wealthy Branco family in São Paulo, made up of three brothers: the businessman Rodrigo, the politician Victor, and the partying Marcelo. During a party held in Rodrigo's penthouse, Rodrigo and his wife Fabiana are kidnapped by a street gang called the Comando Sombra, but Max saves them. Fabiana, her sister (and Passos' lover) Giovanna, and Marcelo are later again targeted at a nightclub by the same gang, who successfully kidnap Fabiana. Max and Passos bring ransom money to the gang at a soccer stadium, but the deal is ambushed by an outlaw right-wing paramilitary group known as Crachá Preto, who steal the money. Max and Passos decide to raid a Comando Sombra base to save Fabiana, but the gang escapes with her.
As Max and Passos discuss the situation with Rodrigo, Victor and Armando Becker, the local battalion commander of a special police unit Unidade de Forças Especiais (UFE), Crachá Preto raid the Branco offices. An unknown assassin breaks into Rodrigo's secured office and assassinates him. A bomb explodes in the building, but Max escapes, learning that Fabiana is in the São Paulo favela and that Max was the true target of the raid.
Blaming himself for everything that happened to the Brancos, Max chooses to abstain from alcohol and shave his head to disguise himself for another rescue attempt of Fabiana. Local detective Wilson Da Silva informs him that Crachá Preto had nefarious links with Rodrigo, whom hired them to clear out villages on a piece of land he wished to turn into a retail development. Da Silva explains he thinks the UFE and Victor are all connected to Max's predicament.
Max finds Fabiana with Marcelo and Giovanna, who were also kidnapped when trying to pay the ransom for Fabiana themselves. Comando Sombra's leader Serrano executes Fabiana and escapes with Giovanna and Marcelo. As Max gives chase, the UFE raid the favela; he witnesses the Crachá Preto and the UFE exchanging money for those who were arrested in the raids for an unknown reason. Max finds Marcelo and Giovanna in the hands of the Crachá Preto's second-in-command Milo Rego. Marcelo is burned to death in a gang-like ritual manner so the UFE can have an excuse to raid. Max kills Milo and saves Giovanna. Passos later arrives to pick them up by helicopter, but flees with Giovanna and leaves Max behind, who is saved by Da Silva.
A flashback shows Max and Passos in the Panama Canal protecting Marcelo at a yacht party that is raided by guerrilla pirates. Max finds them trying to gain access to a hidden stash within the boat. Max is unsure what the contents were, but it is clear that it is no longer there; Max later found Marcelo and Passos trying to drive away with the unknown cargo. It hits Max that he was recruited by Passos to be the "fall guy" for whatever illicit activity the Brancos were involved in.
Da Silva informs Max about a rundown hotel where the Crachá Preto and the UFE are seen entering with prisoners, yet very few leave. Max discovers it is the base for a black market organ theft ring and corrupt UFE officers were being paid to transport arrested individuals for organ harvesting. Max finds Serrano as one of the victims and spares him, allowing him to take revenge on the surgeon performing the harvesting. Max sets explosives to destroy the entire complex, and Passos manages to kill the Crachá Preto leader Álvaro Neves before he shoots Max. Max discovers Passos was unaware of the plan to set up Max. He forgives Passos, who leaves Brazil with a pregnant Giovanna, asking Max to get over his past and move on.
Da Silva concludes that Becker and Victor are behind everything and asks Max to handle it, as there is too much corruption for Da Silva to stop them legally. Max battles his way through the UFE building, discovering that Becker's UFE unit are the perpetrators for Rodrigo's assassination. Victor explains to Max that he wanted more money from his brother for his political campaign: he told the Crachá Preto to ambush the money exchange at the stadium, which went toward funding the organ harvesting ring, the profits of which helped fund his campaign.
Victor and Becker escape to the airport with Max in pursuit. After an intense shootout, Max arrives at the hangar where Becker and Victor are preparing to board a jet. Becker tries to use a grenade launcher to kill Max, but ends up burning himself with his left arm severed when Max shoots at one of the fired grenades. Eventually, the player can choose to kill Becker or let him die from his wounds. Max then grabs the grenade launcher and, with Da Silva's help, uses it to disable Victor's plane. Da Silva persuades Max to spare Victor so he can live in shame. Victor taunts Max, who responds with breaking Victor's leg. A week later, Max watches the news on a beach in Bahia. It reports that Becker's UFE battalion have been disbanded indefinitely due to their ties to the organ harvesting ring, while Victor is found hanged in his cell. The last shot of the game is Max walking along the beach, enjoying his vacation and ready to move on with his life.